@gis-js/utilsol / Exports / plot / PlotTypes
# Enumeration: PlotTypes
plot.PlotTypes
# Table of contents
# Enumeration Members
- ARC
- ASSAULT_DIRECTION
- ATTACK_ARROW
- CIRCLE
- CLOSED_CURVE
- CURVE
- DIAMOND
- DOUBLE_ARROW
- ELLIPSE
- FINE_ARROW
- FREEHAND_LINE
- FREEHAND_POLYGON
- GATHERING_PLACE
- LUNE
- POINT
- POLYGON
- POLYLINE
- RECTANGLE
- REGULARPOLYGON
- SECTOR
- SQUAD_COMBAT
- STAR
- STRAIGHT_ARROW
- TAILED_ATTACK_ARROW
- TAILED_SQUAD_COMBAT
- TRIANGLE
# Enumeration Members
# ARC
• ARC = "arc"
# ASSAULT_DIRECTION
• ASSAULT_DIRECTION = "assaultdirection"
# ATTACK_ARROW
• ATTACK_ARROW = "attackarrow"
# CIRCLE
• CIRCLE = "circle"
# CLOSED_CURVE
• CLOSED_CURVE = "closedcurve"
# CURVE
• CURVE = "curve"
# DIAMOND
• DIAMOND = "diamond"
# DOUBLE_ARROW
• DOUBLE_ARROW = "doublearrow"
# ELLIPSE
• ELLIPSE = "ellipse"
# FINE_ARROW
• FINE_ARROW = "finearrow"
# FREEHAND_LINE
• FREEHAND_LINE = "freehandline"
# FREEHAND_POLYGON
• FREEHAND_POLYGON = "freehandpolygon"
# GATHERING_PLACE
• GATHERING_PLACE = "gatheringplace"
# LUNE
• LUNE = "lune"
# POINT
• POINT = "point"
# POLYGON
• POLYGON = "polygon"
# POLYLINE
• POLYLINE = "polyline"
# RECTANGLE
• RECTANGLE = "rectangle"
# REGULARPOLYGON
• REGULARPOLYGON = "regularpolygon"
# SECTOR
• SECTOR = "sector"
# SQUAD_COMBAT
• SQUAD_COMBAT = "squadcombat"
# STAR
• STAR = "star"
# STRAIGHT_ARROW
• STRAIGHT_ARROW = "straightarrow"
# TAILED_ATTACK_ARROW
• TAILED_ATTACK_ARROW = "tailedattackarrow"
# TAILED_SQUAD_COMBAT
• TAILED_SQUAD_COMBAT = "tailedsquadcombat"
# TRIANGLE
• TRIANGLE = "triangle"